AI Insights · Timothy · October 2024
Top 5 Co-op Games in Portugal Q3 2024: Unified Platform Performance
Explore the performance trends of the top cooperative games in Portugal for Q3 2024, highlighting key metrics such as downloads, revenue, and active users.
In Q3 2024, the top cooperative games on the unified platform in Portugal showed varying trends in downloads, revenue, and active users, offering intriguing insights into their market performance. The data for this analysis comes from Sensor Tower, a leading provider of market intelligence.
Roblox experienced fluctuations in weekly revenue, with a peak at approximately $66.9K in mid-August. Downloads reached their highest in the week of August 19, with around 20K. Active users started the quarter at about 688K and showed a gradual decline towards the end of the quarter, settling around 622K.
Brawl Stars saw its revenue peak early in July at $84.5K, followed by a decrease and then a recovery towards the end of September with $56.8K. Downloads remained relatively steady, ranging from 7.9K to 10.2K throughout the quarter. Active users showed a declining trend, starting at 742K in early July and ending at approximately 612K by the end of September.
MONOPOLY GO! demonstrated stable weekly revenue, peaking at $73.4K in mid-August. Downloads increased during July and August, reaching a high of 7.5K before declining in September. Active users initially grew, peaking at around 26K in August, but then gradually declined to about 21.5K by the end of September.
Whiteout Survival maintained consistent weekly revenue, with a noticeable peak of $31.7K in early September. Downloads showed a declining trend from July to September, moving from 8.3K to just over 5K. However, active users increased slightly towards the end of the quarter, starting at 29.8K and reaching around 31.7K.
Finally, Among Us! had relatively low revenue across the quarter, peaking at $268 in early July. Downloads decreased over the quarter from 6.4K in July to about 4K by September. Active users fluctuated, with a peak of 17.5K in August before dropping to approximately 11.2K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower, where comprehensive data on app performance is available.